Here is one of the first character we made for our independant game Neofrag Show : Tetranod. He is one of the fourth we made in order to make a game's demo. http://www.neofragshow.com/
All textures was made with Substance Painter, with a touch of photoshop, and the modeling was made with autodesk's Maya and 3dsmax.
Character :
Design, Modeling, Surfacing, FX, posing : Yannick Castaing
Rigging : Elie François
Weapon :
Design, Modeling, Texturing, FX : Charles-Anthony Pogam
Shading : Yannick Castaing
Rigging : Elie François
Tetranod - Presentation, with footage from alpha of our game